Equine Island – Hunter Derby ABC Horse and Pony Show, June 11, 2016 @ 10AM SLT

Equine Island – Hunter Derby ABC Horse and Pony Show

Date: Saturday June 11, 2016
Time: 10am SLT

*** $10,000 L$ PRIZES!

>>> 100% FREE ENTRY! <<<

Hunter Derby followed by Show Jumps in the Arena

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Stall Assignments and Tentative Order of Go

  1. Isabell Cristole
  2. Fire
  3. Myst Raven Chaser
  4. Saphear
  5. D’Andra Caine
  6. Laudric Leadfoot Caine
  7. OPEN
  8.  Chaz Cristole
  9. Annie H. Horngold
  10. gracierobbins1991
  11. H3LLJUMP3R
  12. Elewyn – Jessa Alberti-Nguya’s Friend
  13.  Kaylee
  14. Honey Heart
  15. Peabo
  16. Isabell Cristole 2nd Entry
  17. Myst Raven Chaser 2nd Entry
  18. Saphear 2nd Entry
  19. OPEN
  20. Peabo 2nd Entry
  21. Annie H.  Horngold 2nd Entry
  22. Chaz Cristole 2nd Entry
  23. Elewyn – Jessa Alberti-Nguya’s Friend
  24. OPEN
  25. Kaylee 2nd Entry
  26. Honey Heart 2nd Entry
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JUDGING:  Neris Damien
Based on score of 0-100. Judge will score on the following criteria, 6% realistic horse pictures to represent your ABC horse characteristics, 8% proper attire, 43% hunter derby, and 43% show jumping based on smoothness and accuracy of each horse/rider combination.

There are three photo frames available in the rear of your stall for you to add your pictures to represent your ABC horse traits and one in front for your business logo or stable.

SCORING:
6 Pts – Present Real Life Horse Traits that best represent your ABC Horse Traits
2 pts – coat / special markings
*(Base undercoat for those special horses)
2 pt – mane
2 pt – tail
(most people find these traits via real life horse images online)

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8 Pts – Proper Riding Attire and Tack
Please try to be as consistent to real life as possible and tack properly adjusted to fit your horse. Some creative license may be taken in SL for items not easily accessible in-world. For example it is harder for men to find quality looking items on the marketplace than it is for women.

Scoring for Attire:

3.5 pts SHOW JUMPING / ARENA JUMPING:

– 0.5 pt Protective headgear and harness fastened and hair tied back neatly.
– 0.5 pt Riding jackets should be fitted / tailored of any solid color
– 0.5 pt Riding shirt should be white or pastel with collar and tie or stock pin
– 0.5 pt Breeches should be light in color such as white, beige, yellow or fawn.
– 0.5 pt Long or short riding boots. Normally black but can be brown.
or short boots and matching gaiters will be allowed.
– 0.5 pt English Saddle adjusted to fit the horse
– 0.5 pt Bridle adjusted to fit the horse

Optional Items:
Gloves, Body Protectors, medical armbands, spurs, crop

3.5 pts HUNTER DERBY (jumping over the full sim):

– 0.5 pt Protective headgear and harness fastened and hair tied back neatly.
– 0.5 pt Riding jackets (or formal tails, called “Shadbelly”) should be fitted / tailored solid color.
– 0.5 pt Riding shirt should be white with riding collar and tie (men) /stock tie (men/women).
– 0.5 pt Breeches should be light in color such as white, canary (pale yellow) or fawn.
– 0.5 pt Long riding boots in black (or black with brown tops for men) or short black boots and matching half chaps will be allowed.
– 0.5 pt English Saddle adjusted to fit the horse.
– 0.5 pt English Bridle adjusted to fit the horse. Hunter bridles preferred rather than dressage or western bridles.

Optional Items:
belt, spurs, stock pin on stock tie, crop, black or brown gloves

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43 pts HUNTER DERBY Discipline 44 obstacles
Focused on your riding the course smoothly and accurately
Deductions will be made for the following:
5 point deduction will be taken for horses that are worn vs ridden.
5 point deduction per incident for riding off course
2 point deduction per incident for running through a fence
1 point deduction per incident for jumping too early or too late resulting in hitting a jump

Obstacle Requirements:
At Obstacle #4 Walk or Run through maze while trying not to hit the hedge

At Obstacle #11 Halt before the gate.
Open the gate and walk through.
It will automatically close, so be quick.
Transition to Run Mode and continue to the next fence.

At Obstacle #31 Transition to Walk Mode.
Cross the Bridge in Walk Mode.
Transition to Run Mode and continue to the next fence.

At Obstacle #36 Transition to Walk Mode.
Walk Backwards through the hedge chute.
Then enter Run Mode and continue to the next fence.

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43 pts SHOW JUMPS Discipline 10 jumps
Focused on your riding the course smoothly and accurately
Deductions will be made for the following:
5 point deduction will be taken for horses that are worn vs ridden.
5 point deduction per incident for riding off course
2 point deduction per incident for running through a fence
1 point deduction per incident for jumping too early or too late resulting in hitting a jump

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AWARDS:

At a minimum 10,000L$ will be awarded.

1st Place 4,000L$ – trophy and ribbon 40%
2nd Place 2,000L$ – trophy and ribbon 20%
3rd Place 1,000L$ – trophy and ribbon 10%
4th Place 750L$ – ribbon 7.5%
5th Place 650L$ – ribbon 6.5%
6th Place 575L$ – ribbon 5.75%
7th Place 525L$ – ribbon 5.25%
8th Place 500L$ – ribbon 5%

Achievement Award 250L$ – ribbon

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